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Alien: RPG comes to tabletops worldwide

Players are not expected to survive.

Photo: Free League

Frian Ligan’s (Free League) new roleplaying adventure, set in Ridley Scott’s Alien universe is finally arriving on tabletops worldwide. Set in 2183—little more than three years since the destruction of the Hadley’s Hope colony on LV-426, the disappearance of the USS Sulaco, and the closing of the prison and lead works on Fiorina 161.

Weyland-Yutani continues to coverup its bioweapons programs while it fuel the fires of hatred between space sectors, all for the sake of profit. The Alien tabletop roleplaying game doesn’t skip on the immersion with the 392-page Corebook presenting beautiful art that mirrors the feel of much of the concept art from the film series and a huge bundle pack that features, custom dice, initiative, weapon and NPC cards, maps and map marker tokens along with a wonderfully illustrated GM screen.

The game can be played in two distinct game modes:

Cinematic Play

Cinematic play is based on pre-made scenarios that emulate the dramatic arc of an Alien film. Designed to be played in as one-shots, this game mode emphasizes high stakes and fast action, but don’t expect players to be able to outmatch the universe’s most efficient killing machines.

Campaign Play

For those who like their characters to survive week to week a bit more often, campaign play allows a cast of player characters to explore the Alien universe freely, sandbox style. Using a ruleset based on the Year Zero Engine, the mechanics have been tweaked to enhance the core feelings of isolation, horror, and action in the cold darkness of space.

The 2180s are a dangerous time to be alive. Pick up Alien: The Roleplaying Game in hardcover, PDF or premium bundle via Amazon and Frian Ligan’s website.

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