It’s not that the moon landing was faked. It happened. The lie is that we ever wanted to go to the moon. We needed a spectacle to show the people. To justify the massive budgets.
This is the premise of Pandasaurus Games (Dinosaur Island) new worker-placement game Godspeed. Apparently Neil Armstrong’s firsts step for mankind was a bit short of the real events unfolding on the far flung exoplanet Ursae Majoris 18 months earlier. When the Russians first arrived and found ancient relics it was destined that they’d soon be fighting it out with Japan, India, the EU and the US for control of the crystal powered machines.
The game pits 2–5 players in a race for extraterrestrial colonization. Each worker for a given nation has two unique qualities, a specialty and an influence value. Both are important as once a worker is assigned they cannot be used for anything else until the next round of play. The 3 phase game means that decisions have to be considered carefully as there are political implications from a High Council of Nations that needs to respond to changing events either on-planet or back on earth, supply issues where nations bid for resources and relics and of course final action events where each nation vies for control of the new exoplanet.
Every single action you take affects other players. End-game scoring is based upon how you have progressed versus the other players. You can race for Milestone points, or move up the Prestige Track. There is no dominant strategy in the game because everything is a give and take between you and the other nations.
The Kickstarter is firing along with more nations to be unlocked as more goals are met; including the mighty space fairing nations of China, Canada, Australia, Zimbabwe and France still waiting to make their debut.
Check out all the latest at Kickstarter to get involved.